Crispy wrote:
peace wrote:
Hi Crispy nice work on the admin tool, but you no wont we admins really need is a script like i run on my bf2 server, witch stops uncap raping , lets say if you spawn in the deployment and your killed, it will ban the offender for 1 round that would be awesome i no how hard thees thing are it took me a long time to do mine on the bf2 server any way any help with this would be nice .
cheers peace founder of =OMG= oldm8sgaming
http://www.oldm8sgaming.com.au 
As soon, as i find some additional time, i'll take a look into that. I think it is not to difficault. I'll make it editable, so the admin can define vetors and radius where a player is not allowed to kill a plyer if he is in a specified Team.
Crispy
That would be awesome if i can help in any way let me know .
i was working with this but the way the way this script looks to me like css ?
this is what i work with
# onPlayerKilled
# ------------------------------------------------------------------------
def onPlayerKilled(self, victim, attacker, weapon, assists, object):
# killed by self
# mm_utils.msg_server("killed")
vehicle = attacker.getVehicle()
vehicleType = getVehicleType(vehicle.templateName)
#mm_utils.msg_server(str(vehicleType))
if attacker == victim: