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Battlefield Hardline server issues

by Crispy » Wed 18. Mar 2015, 12:30


1. Maps getting automaticly removed (in most cases but not every time) from maplist after adding them. There is no difference if you call mapList.save or not.

Code:
rconNET: [vars.mpExperience] 2015-03-18 12:22:32
Server: [OK] [] 2015-03-18 12:22:32
rconNET:[mapList.add] [MP_Downtown] [TurfWarLarge0] [2] [2] 2015-03-18 12:22:37
Server:[OK] 2015-03-18 12:22:37
rconNET:[mapList.save] 2015-03-18 12:22:37
Server: [OK] 2015-03-18 12:22:38
rconNET: [mapList.list] 2015-03-18 12:22:38
Server: [OK] [3] [3] [MP_Bank] [Heist0] [2] [MP_Eastside] [TurfWarLarge0] [1] [MP_Downtown] [TurfWarLarge0] [2] 2015-03-18 12:22:38
rconNET: [mapList.getMapIndices] 2015-03-18 12:22:38
Server: [OK] [0] [1] 2015-03-18 12:22:38
rconNET: [mapList.list] 2015-03-18 12:22:39
Server: [OK] [2] [3] [MP_Bank] [Heist0] [2] [MP_Eastside] [TurfWarLarge0] [1] 2015-03-18 12:22:40


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Re: Battlefield Hardline server issues

by Crispy » Wed 18. Mar 2015, 12:43


2. This is not a real issue, its just a hint for admins:

Gamemode Hotwire is only available for the following maps: mp_desert05 (Dust Bowl), mp_downtown (Downtown), mp_glades (Everglades)


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